Ball ball ball, footie footie footie! I’m a bit obsessed with the beautiful game, and I’ve taught plenty of students who are too! You may have come across Premier Skills English before, the British Council/Premier League site dedicated to teaching English through football. It’s full of great resources, really well-designed and well worth a visit. Premier Skills would be my first port of call for footie related ELT material, but Languagecaster.com is a new favourite of mine! (more…)
Young learner classes at our school are mostly organised by age. This means there can be quite a range of abilities, and differentiation* is an important part of planning. I generally find that our materials can be a bit on the tough side for my class, so I’m used to providing more support rather than extension tasks.
Here’s an example of how I supported my young learners in class last week. We were studying celebrations. I produced lots of short reading texts about different festivals/events and displayed these around the room. I’d made a couple of words in each text bold. Students did a vocabulary matching task, here’s part of it…
Note the HELP box. If students felt they needed more help they could move the box. There was a clue underneath telling them which text the word appeared in (e.g. ‘Text A’). This meant their choice was narrowed down to two words. (more…)
I saw my boss use a simple workstation activity during a peer observation. It was a really good way to prepare students for their final task. I often include a quick 10-15 minute workstation activity in my YL classes now. Here’s an example from the other day.
The task was for my teens to produce a doctor/patient dialogue. During the lesson we reviewed vocabulary for illnesses, listened to a model conversation, identified important language (e.g. giving advice), and so on. As a pre-task students worked in groups of 4 and completed a short review task at various stations around the room:
At station 1 students listed target language or other useful phrases that might help them when writing their dialogues.
At station 2 students reviewed a dialogue from the lesson. They put the dialogue in the correct order and practiced reading it (text from Beyond A2+ published by Macmillan).
Note: thanks to Rabia Ahmad who pointed out the spelling error in the above dialogue!
At station 3 students practised saying chunks of language, with a focus on how they sound in connected speech. During the activities this was the station I monitored as students required clear modelling of each phrase. On reflection, using a pronunciation task at one of the stations was problematic (classroom management-wise) but still useful.
At station 4 (the interactive whiteboard) students reviewed useful vocabulary by playing a game on Quizlet.
I could have used various different tasks during the workstations. The review game proved to be a bit of a distraction on a couple of occasions, but it was a fun feature to include. The activity at station 1 was probably the most useful as students had some good ideas to refer to while creating their dialogues.
- During the CELTA YL extension course we had an input session on workstations. Most of the workstation tasks seemed much longer or more substantial. However, there’s no reason why workstations can’t just be a short and snappy way to review learning and provide a change in classroom dynamic.
If you want to try something like this…
- If you use the same set up then make sure each task is ‘stand-alone’. You can’t have one task as a prerequisite for another in the way I’ve arranged it here, but you could make some tweaks if you want that to happen.
Feature image: Puzzle by Davo Sime from the Noun Project
This post explains simple coding you could use to help learners notice key features of a model text. I know this type of stuff is common in primary schools, so I’m not trying to reinvent the wheel. It’s just not something I’ve come across much in an EFL context, so thought I’d share what I tried last week.
A few months ago I set my YLs the task of writing a film review. In building up to the task we’d highlighted key features of film reviews, looked at text layout, covered useful language to include, etc. Post-task, the learners completed a self- and peer-assessment sheet like this:
It’s fine. I mean, it did the job. However, using a tick sheet was limited as it wasn’t clear that learners really understood each category! I should have got them to note down examples of each category from their partner’s text, that would prove they understood.
Last week’s task was to create a poster for a fundraising concert. During the prep students consolidated their knowledge of some key features to include in their own poster by annotating the model in their workbooks:
This is not everything that they needed to include, but it’s a start…
They ended up with a model text looking like this:
When the students completed their own posters I got them to do a similar process – annotate their own work. I still used a checklist, but this time they highlighted where these features appear in their own text – or their classmates did so as peer correction.
This doesn’t have to be done as colour coding – it could be as symbols, numbers, etc. If learners are really precious about their work you could just use post-its or something.
In an EFL context, this makes it really clear to me that learners know what to include in a text and that they understand new terms that we’ve covered. I only see my classes once a week, but I think they’ll remember this task and it can be used effectively in future lessons. Well, I hope so!
Do you use any techniques like this? Please comment and share your own ideas.
Feature image by Alina Oleynik from the Noun Project
I love the book Being Creative by Chaz Pugliese. It’s full of great activities and ideas for personalising learning. It’s also a great book for new teachers to have around as it will encourage you to experiment.
I first used Being Creative a few years back when I was teaching lots of short courses. I had to do plenty of ‘Getting to know you’ lessons and I got a bit fed up with using the same old activities. I came across ‘Self-portraits’ (Being Creative, page 62 in my copy), and have used it ever since. It’s a fantastic way for finding out about your learners and to get them sharing their interests and achievements with each other.
Here’s an outline of the activity. I mainly use it with teen classes:
Ask students to draw a table in their books with three different columns (my ones below are a bit different to Pugliese’s)
(actually I make this 4 columns, including ‘two fun facts about me’)
Next, students write two of their own ideas in each column.
Now it gets fun! Instruct students to draw a symbol to represent each idea. Model this well. (more…)
Does anyone have any good suggestions for break time games? I have an interactive whiteboard and I’ve started to leave a game on the board (if I can trust the class with the equipment!).
I prefer using things like Quizlet as I can make vocabulary review games like the Scattergram one – I’ve posted this example before. Sporcle’s alright but you often need a designated typer so it’s a bit limited.
For random word games I use some variations on a similar theme. There’s Word Shake from the British Council:
That’s always fun. I used to play Text Twist online a lot, that was similar.
I like Multipopword a lot, you need to go in the easy room though otherwise it can get quite hard.
So, any ideas? It doesn’t have to be interactive, as long as students can get on with it themselves. Well, the students that want to claw themselves away from their apps anyway…!
Dobble is a great card game for quick thinking and bit of new vocabulary. I trialled it during a ‘fun and games’ social club last week and it went down well. Actually, the students enjoyed it so much that they invented their own variation of the rules!
The game looks like this:
It’s just a load of cards. However, each card always shares a matching symbol with any other card. Here’s one way to set the game up (for 4 players). See if you can notice the matching symbol on each card:
There are plenty of ways to play the game, but all involve either trying to get the most cards or losing all of your cards. You must call out the matching symbol before you win (or give away) a card. Of course, a flaw in the game is that you could easily lie as it’s fast-paced, but who would do that…?!
Our social club is quite relaxed. The students just looked through the cards and identified symbols they couldn’t explain. I taught what was needed…
We played 3 or 4 variations of the game which were lots of fun, although the students kept ganging up on me! Then the group decided that they could think of some more interesting rules. These slowed the game down, but led to plenty more language use as first they had to explain the rules to me, then we needed some process language rather than just the name of each object:
A: Have you got a clover?
B: No, I haven’t…
A: I think you’ve got….
(pronunciation of weak forms and contractions was a good point to come from this)
Overall this was a fun game for the classroom, the students definitely got something out of it. There are 55 cards so you could easily break things up into smaller games between teams in a young learner class. It would be a good reward or break time game (if your students aren’t still glued to Pokemon Go).
I’m writing a series of short posts in response to Martin Sketchley’s blog challenge. You can view his new blog here.